Fusionfall why cant i talk




















The story revolves around the evil Lord Fuse, who travels about the galaxy converting planets into slime-coated wastelands. He eventually reaches Earth, and the plethora of Cartoon Network characters join forces to stop him. Your character is enlisted by Dexter of Dexter's Laboratory to aid in the fight, but a lab mishap sends you hurtling far into the apocalyptic future. I've spent some time traipsing about in the beta, but now that the game is open to the masses I wanted to offer my impressions on all that FusionFall has to offer.

If you're an MMO veteran, or at that special age where any game without an M rating causes you to recoil in terror, you've probably already written this one off.

But if you're a fan of the many cartoons that form the game's cast of characters, it's well worth investigating. When I first checked out the game back in September, I was already fairly impressed with the level of attention that's gone into what is essentially a free browser game for kids. The game runs on the Unity web-player plugin , a small download that works just fine in Internet Explorer or Firefox.

It should support every browser, but I had a bit of trouble in Google's Chrome. FusionFall should run fairly well across a wide range of systems — the minimum requirements are MB of RAM and a 1. FusionFall follows the standard MMO quest-and-rewards system, with missions typically consisting of destroying a certain number of enemy slime critters or robots, or fetching objects and returning them to quest-givers.

There are no classes, but players will have the option of choosing a Guide, who will reward them with distinct items and equipment. While there are character levels, there are no experience points, at least in the traditional sense. Destroying enemies and completing quests will earn you Fusion Matter. Once you've collected enough, a quest-giver will inform you that you're ready to retrieve your next Nano by defeating a Fusion — an evil slime-clone of a Cartoon Network character.

Nanos work much like pets in other MMOs. They're collectible mini-avatars of popular Cartoon Network characters, and will assist you in battle. Each Nano has three distinct abilities, which will provide your character or group with bonuses or fight alongside you. Once you've chosen an ability for your Nano, you'll be unable to swap it out for another without visiting a Nano Station and paying a fee in items and Fusion Matter.

You can equip up to three Nanos at a time, but must pay yet another fee in order to swap between them. In addition to their abilities, Nanos and enemies come in three different flavors: Adaptium, Blastons and Cosmix. Your character will automatically assume the characteristics of whatever Nano is currently activated, and deactivating your Nano will prevent you from doing less damage if you've brought the wrong types along. Nanos are also limited by stamina — once you activate them, their stamina bar will deplete, until they must be deactivated to rest.

The stamina bar depletes faster if you're using active abilities. There's a surprising amount of depth here, especially if you're a fan of light micromanagement: Do you carry one Nano of each type, or stick with your favorite abilities?

Should you equip Nanos with health and speed bonuses that benefit a group, or stick to abilities that will buff your own character? I've been to the darklands by accident once lol I followed a friend, I saw Jack! I was in forsaken valley, omg I want a fred fred burger mask so badly. Cant lol, I am offline, my dad is using the computer.

I can go to the Forsaken Valley Though! How do you get to the catacombs? There is a portal in the Nowhere Supercali etc. FusionFall Wiki Explore. Characters Cartoons Represented.

Weapons Armors Accessories Vehicles. Transportation Magical Toadstools. Original Retro Legacy Legacy Wikia. TyAquazon Badooga Zacatero. Community forum. Explore Wikis Community Central.



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